Nuke Knowledge Base

Nuke stuff I need the interwebs to remember for me.


Creating Procedural Textures via UV-Map with Expression-Node

To create cool procedural textures in nuke, there is a pretty simple way to do that, all you need is an input image, a STMap-node and an Expression-node.  (more…)

, , , , , , ,

Export Nuke’s LUT to FrameCycler

FrameCycler can be a bitch to work with. In order to get the colours right, you can do the following: (more…)